This is a prototype training course I made to teach simulation from first principles. I built a UI wrapper around Ink and added event calling to its scripting language so that content authoring can be done with simple markup using Inky. This would allow multiple content authors to contribute without much reliance on engineering. https://www.inklestudios.com/ink/
I built it as a Unity WebGL app for easy distribution and HalfLife 2 vibes for the look.