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Sync Terrain Tool

I'm using Houdini/HoudiniEngine to create the terrain, which is regenerated when changes are made. This tool allows me to integrate Houdini's non-destructive workflow with MicroVerse, which is a great Unity editor tool for non-destructive worldbuilding. When the terrain is regenerated from Houdini, this tool synchronizes it with MicroVerse, which reapplies the non-destructive "stamps".

https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976

Sync regenerated terrain to re-apply height/clear stamps under structure.