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FSharp Hero

While this isn't the most interesting visually its actually an implementation of the platform layer from Handmade Hero in F# using SDL. I wanted to do something substantial using pure functional programming after John Carmack talked about his experiments with re-writing Wolfenstein and Doom in Haskell and Scheme (although I can't find the blog posts anymore?).

You can look at my (probably crappy) code here: https://github.com/tgaldi/FSharpHero

Handmade Hero: https://handmadehero.org/

Handmade Hero platform layer in FSharp.